Sunday, September 25, 2011

3rd Annual: Texas Tag-Team Tournament

There comes a time every year when everyone at the local gaming store feels the pressure.
The pressure of having to find the perfect partner for the "Texas Tag Team Tournament!"
And I'm not immune to such pressures, every year I try to become inspired by my own personal Heroes.....
....The Legion of Doom.






















What would you do Hawk and Animal?!
No, elbow drops aren't the answer this time.
Despite their council I have yet to capture Tag-Team glory in the 41st Millennium.
But NOT This Year!
This year I've been grooming a new dark apprentice to stand at my side and claim victory...and destroy the Jedi once and for all!
However, having 6'' spiked shoulder-pads and an evil manifesto against space samurai isn't enough, at least not when it comes to 40k, so we'll also need the perfect Army List to bring down the house! A "5 Moves of Doom" if you will.


































































The Team List setup is Basically 2 Force Organization Charts and a combined total of 2,500 pts.

So Here's My First Go at it.

Death Company Death List of Death Mk I
AKA From The Top Rope!
AKA Blood Angels

Astorath The Grim 220 pts

Captain Becky 145pts
x2 Lightning Claws
Jump Pack
Melta Bombs

Death Company 405pts
10 Death Co.
1 Power Fist
2 Power Weapon
Jump Packs

Death Company 405pts
10 Death Co.
1 Power Fist
2 Power Weapon
Jump Packs

Death Company 405pts
10 Death Co.
1 Power Fist
2 Power Weapon
Jump Packs

Death Company 405pts
10 Death Co.
1 Power Fist
2 Power Weapon
Jump Packs


Scout Squad 90pts
5 Scouts
Camo Cloaks

Scout Squad 90pts
5 Scouts
Camo Cloaks

Death Company Dreadnought 140pts
Melta-Gun
Magna Grapple
Stormbolter

Drop Pod 35pts

Death Company Dreadnought 140pts
Melta-Gun
Magna Grapple
Stormbolter

Drop Pod 35pts

2515 pts

Now there's a list with some Double X "Chest Hair" on it.
40 Death Company on Jumpacks is nothing that won't take way too much firepower to bring down, since they have a 3+ and Feel No Pain. Giving them Bolters and the option of arriving by Decent of Angels is nice because it allows for the Death Co. Dread time to neutralize some transports so the Death Co. Have something to munch on when they arrive.

However what this list has in raw unpolluted face punching it lacks in range. The Longest range in the army is 24" relentless bolters. Oops...

Perhaps this list would be better rounded with regular dreads with Multi-Meltas instead of their Death Co. Counterparts.
Or Maybe it would just be better to do away with the armor values and just cram 60 Death Co. into this thing and stick more Fists and Inferno Pistols in and pray they don't move their tanks 1st turn.

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