Friday, November 16, 2012
It tastes just like I dreamt it would.
Frank and I got engaged, that's all you get on that one. Norm moved. That's also all you get on that one. I'm in school full time going crazy.
The news? Why did we stop writing? Because we all basically stopped playing 40k. Things happened, people stopped having fun, more important and time consuming things came along. However, the lack of 40k does not mean we've stopped gaming.
The new game of choice? Heroclix. Honestly I'm surprised that Frank hasn't been raving about it, he has been writing for shortbox podcast instead if you want a dose of Frank that you've haven't read already. I'm not going to make empty promises and say that we will be writing more often because I know that my life is lacking in the free time department. Maybe Frank will post some pictures of the heroclix customs he has been making, maybe even some of his clix teams choices.
After the new year it is possible that we'll be making a journey to visit Norm in his new habitat which may mean a grudge match is on the horizon. Stay tuned... but not too tuned.
Wednesday, July 18, 2012
Sisters in 6th Edition: Part 1
Friday, June 29, 2012
And So We Wait...
Well my 6th Edition Rulebook will be here tomorrow and I played in my last games of 5th edition 40k ever again and now what do I do?
I've had the last 5 days to go BAT!@#!@# INSANE!
Eat flag heathens! |
I want so badly to play 40k, but I can't because 6th is going to be out and I'm so done with 5th right now. (I have been painting sisters like a mad-man, I've almost painted 22 now! :D)
And I'm terribly impatient, I can already see tomorrow being very very long.
But In the meantime to stave off my own insanity I will regale you with my LAST GAMES OF 5TH EDITION!
Well first of all let me tell you I played Sisters, for the first time in a long time.
I put them down and felt confident in them, like they weren't going to crash and burn in the second turn.
For the tournament the special rules were that Forgeworld kits were legal in your list, but no structure points or buildings or flyers.
Since I was playing Sisters I forwent taking the Repressor...and that's all they have so no Forgeworld for me.
The lists were capped at 2500 pts so I took:
Celestine:115pts
Jacob: 90pts
Battle Conclave: 150pts
6 DCA, 3 Cruez
Fast Attack
Dominons: 6 Doms, Superior w/Combi-Melta, 2 Melters, Simulacrum. 132pts
Immolator: Multi-Melta, Ex Armor, Search Light 81pts
Dominons: 6 Doms, Superior w/Combi-Melta, 2 Melters, Simulacrum. 132pts
Immolator: Multi-Melta, Ex Armor, Search Light 81pts
Seraphim: 10 Sarahs, Melta Pistols 185pts
Troops:
Sisters of Battle: 10 Sisters, x2 Flamer. 135pts
Rhino: hunterkiller 45pts
Sisters of Battle: 10 Sisters, x2 Flamer. 135pts
Rhino: hunterkiller 45pts
Sisters of Battle: 10 Sisters, x2 Meltaguns.145pts
Rhino: hunterkiller 45pts
Sisters of Battle: 10 Sisters, x2 Meltaguns.145pts
Rhino: hunterkiller 45pts
Sisters of Battle: 10 Sisters, x1 HeavyBolter.130pts
Rhino: hunterkiller 45pts
Sisters of Battle: 10 Sisters, x1 HeavyBolter.130pts
Rhino: hunterkiller 45pts
Heavy Support:
Retributors: 10 Rets, 4 Heavy Bolters, Simulacrum 140pts
Rhino: Hunterkiller 45pts
Exorcist: 145pts
Hunterkiller
Exorcist: 145pts
Hunterkiller
2509pts.
I figured I'd be able launch off all those Hunter Killer Missiles for some kind of devastating alpha-strike. Honestly I never had good opportunities to fire them, since I could only move 6" and shoot them I fired off a few but a lot of my other tanks got pulped too quickly to get their rockets off, but It was the last 5th tourney so I wasn't too keen on "giving a shit."
The first scenario was random night fight each turn on a roll of 5+.
I played against a formidable Grey Knights list including 3 dredds a bunch of Razorspammers and a Grandmaster in a Purifier Squad.
I killed 5 Interceptors...
THE WHOLE GAME.
Because I had to fight in night fighting every turn while my opponent did not. So it was obviously one of the silliest games I've played. But I couldn't do much with no shooting.
My 2nd game was against one of the newer players at the store he took Guard with a handful of Chimeroes and a few Leman Rusties and a DEVUL DAWG and a Manticore. The mission was standard NOVA setup but with the central objective was worth 4 objectives.
I stole the initiatives and started to round the giant Skyshield Landing Pad in the center of the board, every turn blasting or stunning a few enemy vehicles each turn. My deathcult and Jacob held back until my opponent broke for the center objective, then the deathcult made short work of that stormtrooper squad. I won the game 4 Objectives to 2 and 2 -2 on secondary table quarters.
The final game was a "Just Kill Each Other Scenario" primary objective was KP secondary was VP.
I set up my girls in a standard wide field 2-3-19 formation*. The Opponent's army was...silly.
No offense but he was another beginner who hadn't had many games not against his close friends so his list was:
1 Captain, 1 Landraider Helios, 1 Dred, 1 Rhino, 1 Assualt Squad, 2 Tactical squads, and 2 Devastator Squads.
It was weird. My sisters foundered a bit when their vehicles got blowed up turn 1, and the dominoes were stopped cold and forced to huddle in their blown-out immolator for the rest of the game. I also lost one of my Exorcizors to one of those !@$##KED Drop Pods that lets dredds assault out of them. I spent a lot of turns holding back my units waiting for someone to land and tie up his devos so I could cross and cut down the tactical squads with bolters and flamers. It took 4 turns for The Saint to arrive, after that close range fire and DCA finished off a full 4 squads before time was called. I won 12 to 8 KP.
I got 6th in a very large turnout for our store of almost 20 players...
And as a final go of 5th it was basically more of the same...
I hate GKs!
Sisters Rule! (when you roll good, which I didn't)
I hate when it's dark!
I'm just praying to the Mail Gods that my rulebook will arrive tomorrow or I might gnaw my own leg off in anticipation....
...Actually if I don't get my BRB tomorrow I'll probably pull my Dreamcast outta my car and make a Let's play of one of my favorite games "Typing of the Dead!"
Ray You a busta'! |
See you on the other side...for 6th.
*That means 12" from the Table Edge.
Tuesday, June 26, 2012
I want to ride my bicycle, I want to ride it where I like.
A couple of days later I went to the main event (well the main warhammer based event in this trip, I did a lot of other stuff in my two weeks): WARHAMMER WORLD! Frank asked if I went to business reception but I skipped that part...
This is the view from the front:
I felt it was necessary to sign the guestbook, I really should have mention JaR but I was too excited so I just put down the name of our gaming store instead.
Then it was onto the hall of miniatures! Taking pictures in here was really hard due to clear shelving and lots of glass and lights and reflections so most of the pictures didn't really turn out. I must say this whole room was pretty impressive. I spent a good two or so hours wandering about and looking at everything. I must admit that I know there are a lot of space marine chapters, but I never realized just HOW MANY there really were until I saw half a wall just covered in different space marines... compared to basically half a wall for all the other 40k armies...
Unsurprising for most of you is the fact that I'm only including pictures of the Blood Angels. This was after all MY spirit journey. I have other pictures of the other models as well, but since my army is Blood Angels it is what I've chosen to include. Seeing what their blood angels looked like reminded me why I chose a different color scheme. While they were well painted and looked nice and all that stuff, it just gets boring after a while. Seeing all the different armies gave me some ideas of what I wanted (or didn't want) to do with my guys aesthetically.
After the hall of miniatures I continued on toward the gaming hall. But first I wanted to stare down the barrel of a space marine's bolter and see what I could see. I was told that if you did this then you'd see your life flash before your eyes, all I saw was black plaster... *shrug*
I checked out the gaming hall (which was huge and pretty awesome) and got some ideas for table building and themes. My favorite table was an Egyptian inspired table (unfortunately after a couple pints you forget to take certain pictures... more on that soon). I was sad that I hadn't brought my army to play, but I didn't exactly have room to pack it in my carry-on.
After a stroll around and a bit of observing it was time for Bugman's Pub and subsequently... DRINKING!
I only had two pints (only one of the above was mine, the other was my friend Nate's, my second is below). I had some Troll Brew which was hoppy and yummy. I mostly just sat and took in the fact that I was in a different country at GW HQ and how awesome it would be to bring everyone from my local gaming store to come here. After my first pint I decided it would probably be wise to eat some chips (fries) with my second pint since Nate and I were going to walk to Ye Olde Trip to Jerusalem afterward for more beer.
Before leaving I spent way too much money on gifts for Frank and took a couple pictures of the interior of Bugman's.
Outside was another random space marine so I decided to help him hold up his gun since it looked heavy.
So the trip was pretty amazing all in all and as far as 6th edition is concerned, very well timed. I'm properly excited to start playing again and hopefully in the coming days you'll see an updated list for my Blood Angels and my thoughts and feelings on the rules! Frank pre-ordered the gamers edition and we're crossing our fingers that it may show up on our door early!
If you're wondering what took me so long to write this post (I got back about 3 weeks ago...) here is a hint of what I've been doing:
Thursday, June 14, 2012
6th Rumors and The Time of Ending
Tuesday, May 29, 2012
Necromorial Day Weekend
Yeah inside is the good side. And for the special holiday weekend we started off our Necromunda Campaign!
No wait that's soccer....or lacrosse...
Quiditch?
I don't know, anyway Necromunda is a 'gang' based skirmish game, pitting your crew of criminals against everyone else's, in a mad fight for creds, territory and YOUR LIVES! (OMFG!)Your gang is comprised of your gangboss a few 'Gangers' and the ubiquitous redshirts called 'jeuves' who are the 'pledges' of your gang, doing a lot of the dirty work to eventually become a full fledged gang member. After each battle wounded gangers recover (or die, or lose fingers, or legs, or eyes, or other crazy stuff) and your gang leans on some squares for enough food to refit their weapons and feed themselves. Any left over cash can be spent by the gangboss on new gang members, weapons, or special RARE items which cover everything from A Power Sword to a FRAKIN' PARACHUTE! Also each member of your gang levels up over time gaining new skills and stats which sometimes can get out of hand.
But the game is always a total blast. The learning time for the game is anywhere between 30 secs for avid 40k players to 30 mins for a lot of others. The game moves quickly with each side running, diving, shooting and hiding in the deteriorating bowels of the giant hive-spire. Sometimes games end prematurely when some cowardly (or smart) gangs hoof it after loosing a few of their boys. This mechanic is actually one of the saving graces of the game.
Your Gang Can Be Grrls Like This. |
Although I'm saving the best for last one of my other favorite bits about NecroFUNda is that theres' a lot of very cool missions included in the rule book, it really keeps things interesting after a few 'gang fights' in a row, there's even a special scenario for rescuing your captured gang members. But my favorite has got to be Shootout: a Wild West gunfight complete with walking straight at your enemy and seeing who goes for their guns first, and then all hell breaks loose.
I said I'd save the best for last, and I did: It's Free! The whole game book and Extra rules and junk are all on GW's website ready for your to download. And if you're an avid 40k player or member of a local gaming club or store you've probably got enough terrain to mash together the tallest buildings you have into a pretty clustered and fun table. Obviously this game and all the other 'skirmish' based specialist games (Mordhiem, Gorkamorka, Blood Bowl) is best played using the Campaign rules and running your crew against at least 4 other players gangs.
Bottom Line, Give it a Try. Grab some guardsmen and some cardboard buildings and Get Rich...
...Or Die Trying. |
Wednesday, May 23, 2012
Northern Wastes League!
Wednesday, May 2, 2012
Happiness is a Warm Gun
Last night Frank and I played the first in our round of teaching games. When I was first learning how to play 40k, Frank would just tell me what I needed to roll and I'd roll it. I didn't know why, I just did it. This became a HUGE problem when I tried to play other people because I didn't know what to roll. Luckily the other people I have played so far have been willing to help me instead of trying to screw me over cause I'm new at playing.
So last night was a lesson in learning how to figure out what I need to roll in certain places (to hit, to wound, close combat rolls). We played a 500(ish) point list. It turned out in the end that both of our sets of math were wrong, I was under by 10 pts and he was over by 20pts. I'm not saying that is why things turned out as they did, but I don't want to give away the ending.
So my 500(ish) pt list went as follows:
Captain Becky
-Lightning claws x2 (because it takes a special kind of asshole to have just one lightning claw)
-Jump pack
10 Man assault squad
-2 flamers
-power weapon
Devastator Squad:
3 plasma cannons
storm bolter
So here was how I felt after I wrote my list and was thinking about my strategy
Here is how I felt when we actually started playing.
Let me explain WHY. Frank played sisters of battle because he needs an excuse to use them after amassing an unreasonable number of sisters. Anyway, I don't know enough about sisters to give you his exact list but here's what I remember: 31 sisters total (I think) 2 regular squads each with flamer/heavy flamer (10 sisters a piece), a squad of (forgive me if I butcher this) retributers? 10 ladies with big/long distance guns. And a lady with a power weapon, she was his HQ choice but I really wasn't paying attention because I was watching all my guys get killed. So I had 16 dudes in my army and he had 31… not very good odds just by counting bullets *sigh*
So we rolled, he deployed first and I stole his initiative (YEAH!) so I went first which didn't turn out to be as awesome as I'd hoped. I fired 3 plasma cannons into his big guns squad, basically if I had gotten it right I would have had 15 plasma cannon shots against them, due to terrible rolling and the evil scatter die I think I landed 3, and one wounded. That was my luck pretty much most of the game, I missed the rolls that mattered. I saved Captain Becky and a combat squad of 5 to come in later in the game. The other half of the assault squad came in and ended up hiding because there was no way they'd make it anywhere to shoot or fight.
Frank moved up a squad of regular gals to the middle of our shortened board and fired some shots off, I don't remember exact sequences of events for a while in this part of the game because I was distraught that my plan was failing so horribly and I was rolling like crap. Frank will attest to this and that I'm not just blaming my dice. ANYWAY, most of my assault squad got killed and the devastators were all blown up after not doing my much good (so much for crowd control).
At this point two things happened, 1- I resigned that I probably wasn't going to win this game, 2- Since I gave up on winning I was free to just send Captain Becky in to crush some souls.
So I dropped her and her combat squad with 2 flamers in behind the second squad of normal sisters. After a round of flamers to the face followed by being eaten alive by Cpt Becky and her crew (eventually) in close combat, Cpt Becky realized there was still one man left in the other squad of assault marines and he was taking on 10 sisters by himself. He lasted through about 3 rounds of close combat before he was killed.
Cpt Becky and her last remaining marine from her combat squad went to the middle of the board to attempt to clean up what that other marine had started, after all these were the only people really left. So it ended up being Cpt Becky alone surrounded by sisters and a boss lady, with Becky and the Boss Lady both down to having one wound left, it became a roll off. Time after time we both rolled one save (since we'd only wound each other once because we both suck at rolling), eventually Cpt Becky fell and Frank won.
So over all it was fun but it is reinforcing the fact that I'm not positive I want to be playing space marines of any sort any more. But we'll see how it turns out when we try a bigger list. So moral of the story is: Don't play Blood Angels in low point lists.
So as I was surfing the internet today for pictures for this post, I kept coming across these My Little Pony pictures with the ponies dressed up as various costumes, and I missing something completely? I remember seeing something about bronies the other day but I didn't think much of it… Any way here you go
Wednesday, April 18, 2012
Chaos Pact? I Don't Even Know Her! (Blood Bowl WIP)
Sunday, April 15, 2012
The Lunatic is on the Grass.
Attractive right? If you weren’t reading that paragraph I bet you’re pretty confused about that picture. Even if you were reading you probably are still confused. It is what happens when I’m left alone and have access to blankets and image editing software. Anyway, I think I should move onto something that is actually related to this blog now…
Blood Bowl Team Manager The Card Game!!! WEEEEEEE. So some background… Frank always buys games and tries to get me to play them with him. Usually these games require about half an hour of set up before you even get to trying to read the 28 page long rule book. So when he first told me that he bought another game, I wasn’t thrilled. He can learn endless numbers of rules for 20 million games at the same time… I can barely contain 2 games. (Moving onto Muse- Thoughts of a Dying Atheist) But seriously, this is a real problem for me… Maybe it is a problem for you if you’re also dating or know someone who plays miniatures games. Well, push those worries aside because BBTMTCG (doesn’t save much time does it?) is pretty freaking awesome. Why?
First of all, the set up is sooooooo easy. It is just cards and little tokens, its like pokemon all over again but better! (See end of post about pokemon rant that no one seems to be interested in joining in on, please tell me how you feel, I really am genuinely interested.) Moving on… You set up the cards and draw your dudes and then play 2-3 games per round. I’m not going to go into terrible detail of how exactly to play the game, but just a gist and my thoughts on it. Anyway, you roll to see if you tackle people. Sometimes there will be a special rule, like if you successfully tackle someone you roll again to see if they die. Fun right? So you play a couple rounds of that and then you get to the end where there are 3 games, 2 regular games and the Blood Bowl. Here is where I have a problem with this game.
You only have 6 people in your hand… splitting them between 3 games sucks especially if you didn’t draw a particularly good hand. (Led Zeppelin-Trampled Under Foot) I think you should be able to draw an extra two or three people. Yes, it makes it harder and makes you strategize more, which is awesome, but sometimes you really need to win a certain game, which leads me to what makes you win at the end. The whole time you are playing you’re earning fans in one way or another. You win the game if you have the most fans. The Blood Bowl offers the most fans if you win it. Therefore in the last turn of COURSE you are going to try to win the Blood Bowl! Duh! In one game Frank and I played, the only card he put on one of the other game cards was a Lineman with guard. He had to do that because you don’t have enough cards in your hand to focus on three games when ONE of them is so important to winning the game as a whole. I enjoy the other non-Blood Bowl rounds a lot better. I think they are more interesting with the special rules and just trying to win two games. I suppose we could create a house rule about that and see if it makes it better or if it just gets ridiculous. We’ll see.
So overall, BBTMTCG, super fun game. Easy to learn. Fairly quick to play. Good times.
Fenrich Gives BBTMTCG: 4/5 sticks.
Fenrich... you're holding it.. upside.. down. Ah he'll figure it out.
And as a send off: Weezer- Time Flies
OH BUT WAIT! POKEMON! You thought I forgot... did you forget? What are your thoughts on Heracross? More on the topic of, is fighting and bug a good combo for a pokemon? Do you use this pokemon?
Friday, April 13, 2012
JAR Grudge Match Matchtacular: THE RESULTS!
Then it takes a month to post a match/battle report.
Well, here it is, because I bet you still give tons of craps about it: The results.
Wednesday, April 11, 2012
"Toxic Evil" Just Got a New Name
They dry VERY quickly and,
Saturday, April 7, 2012
They Want to Rock and Roll All Night and Part of Every Day... Everyone Has to Sleep Eventually.
Awesome right?
Onto my list! As it stands right now it is 2027 pts but there is one thing I’ll probably cut unless once I get to that point it becomes necessary. If that happens I can just drop something else to bring it down.
Captain Becky…100: (160)
-Lightening claw x2 (+30)
-Melta bombs (+5)
-Jump Pack (+25)
Honour Guard…115: (280)
-Blood Champion (+20)
-Chapter Banner (+30)
-Jump Packs (+50)
-power sword (+15)
-lightning claw x2 (+30)
-storm shield (+20)
corbulo…105: (105)
priest…50: (90)
-jump pack (+25)
-power sword (+15)
Furioso…125: (175)
-librarian (+50)
death dread…125: (140)
-blood talons
-magna-grapple (+15)
chaplain…100: (100)
death co…60: (205)
-5 extra (+100)
-3 power weapons (+45)
assault…100: (130)
-no jump packs
-lightning claws x2 (+30)
assault…100: (217)
-four extra (+72)
-lightning claws x2 (+30)
-infernus pistol (+15)
drop pod…35: (35)
drop pod…35: (35)
razorback…55: (80)
X-TL assault cannon (+35)X
-extra armor (+15)
-storm bolter (+10)
-minus (-35)
Land Raider Redeemer…240: (275)
-extra armor (+15)
-multimelta (+10)
-storm bolter (+10)
So that’s all well and good right? But how will it function? Let me tell you my magical plans for this list that I have yet to run. I like to think it is a fairly well rounded list. I’ll start with the badass Captain Becky and her Honour Guard of Violent Misfits.
To get it out of the way, Becky is a girl, she’s modeled after me, you can see her picture in my last post. She has two lightning claws because it takes a special kind of asshole to only have one lightning claw. A member of her guard also has a pair of lightning claws. They are equipped for close combat. Armed with jump packs they drop in with descent and wipe out what they can.
Brother Corbulo is accompanying the Assault squad without jump packs in the razorback. He’ll give them feel no pain-y goodness. The other priest will be with the jump pack assault squad with a jump pack of his own. This squad has lightning claws and an infernos pistol so they’re ready for close combat if they drop in.
I have two dreads, Furioso Librarian and Death Company. They will each be dropping in via drop pod. They are mostly equipped to take out tanks (I hope, I need advice on that, haven’t quite gotten the hang of vehicles yet).
Then we get to the Chaplain with Death Co. This is how I feel about Death Company.
That being said, I know they have major flaws. I just cannot seem to bring myself to stop playing them. Seriously, I mean they’re so fun! So blood-thirsty and kill hungry, just what blood angels should be! But that is also their demise. The whole chasing what ever is closest gets old really quickly, getting kited around the board the whole game is never fun. One event in my history with Death Company will make me keep them. It happened in the Texas Tag-Team Tournament. We were up against some orcs and dark eldar. My death company met a mob of boys in the middle of the board in close combat and (not to be rude) ate them alive. It was amazing and redeems them enough even with their other flaws for me to still include them. The will be driving the Redeemer. This is a throwback for those of you who have been following Frank from other places, remember the orc tank WrekBekka? Well these guys are the ones who had the original before it was orc-ified. WreckBecca. Frank is in the process of painting her so in the future there will be a picture, along with as I actually get these guys built and painted.
That’s really it. I feel like this is a rip off for a post but I haven’t played them as a team yet so I can’t really say how they work.
What she said.
On a more personal note, happy holidays to all celebrating this weekend. I'm going to go make frosting to put on my mini carrot cake cup cakes! Yayy!